Sam witwer days gone4/3/2023 It’s wonderful to control, there are actual ramifications for wandering about the open-world absentmindedly, and it’s key to the protagonist’s identity. But, unlike the never-ending Assassin’s Creed series (which continue to get positive coverage despite committing the same open-world video game atrocities), this Sons Of Anarchy x World War Z crossover is Bend Studio’s first go at a AAA open-world video game, and Deacon’s motorcycle is unique enough to make the experience stand out in the oversaturated genre.ĭays Gone would’ve benefited from a smaller playground and more mission variety, but riding around on Deacon’s motorcycle gives the game enough character. Its Oregon is dull and boring, the side activities are pretty much the same as every other Ubisoft game, and the camps are soulless areas populated by animatronics with out-of-sync lips. And – unfortunately – Days Gone shares this fundamental dilemma. The issue with open-world games is that the landscapes are huge but sparse and that the side activities and missions are largely identical. The open-world could be better, but it’s far from badĭo I like open-world games? Aside from Red Dead Redemption 2, The Witcher 3, and Horizon Zero Dawn, I do not. The writing is far from terrible and so are the characterisations, and Deacon and Sarah’s flirting is as natural and cheesy (the good kind) as Uncharted’s Drake and Elena. This is a harmless line that is actually somewhat charming in its goofiness, yet it’s been misrepresented as an embodiment of Days Gone’s “terrible” writing. The biggest complaint I’ve seen concerning their relationship is a petty one about Sarah saying at her wedding that she wants Deacon to ride her as much as he does his bike. It’s not as complex as Joel and Ellie’s, nor Kratos’ and boy, but it’s affectionate and nice. He’s far from a two-dimensional protagonist as he’s a torn survivor who commits a lot of terrible acts, while at the same time caring about others such as Boozer and Lisa.Īt the risk of sounding sappy, the relationship between Deacon and Sarah is also genuinely heart-warming. Yes, he’s a grumpy jerk, but he’s also a complex individual tormented by the supposed loss of his wife. However, thanks to Sam Witwer’s excellent performance, and some genuinely sweet cut-scenes with Sarah, Deacon is actually likable and compelling. Before its launch, I expected to loathe Deacon because – on the surface – he’s a prat who’d be more at home in Wild Hogs rather than Sons Of Anarchy. Rather than the primary relationship being between a grumpy man and an annoying child like The Last Of Us and God Of War, Days Gone’s is between a biker and a lass whose profession revolves around flowers. It’s not going to win any awards for writing or direction, but that doesn’t matter as it gives you plenty of bang for your buck. Instead of being an emotional daddy and child road trip Oscar bait like The Last Of Us and God Of War, Bend Studio’s Days Gone is first and foremost a fun game. Bend Studio removed good and bad choices from Days Gone.Days Gone Update 1.05 – How to fix sound bug.Sony wants Days Gone to be a franchise rather than a one-off hit.When you ignore that it’s a PlayStation 4 exclusive and stop comparing it to other first-party Sony games, then you realise that Days Gone is a fun time with a strong protagonist, likable relationships, sufficient gameplay, and gorgeous graphics. In fact, according to Witwer, this is par for the course on many Sony projects – iterating and tweaking the tone of the game's narrative.Days Gone isn’t a revolutionary masterpiece that will dupe people into thinking it’s the gaming industry’s crème de la crème, but that doesn’t mean it’s an average to poor experience. For him, Witwer says that reshooting scenes was confusing and frustrating but the game’s director, John Garvin, explained that was part of the process. He reveals that the team at Sony Bend Studio originally tried to mix some humor with the darker elements but then opted for a more realistic approach with less joking around. Witwer also discusses the tone of Days Gone and how that changed over the course of development. Right off the bat, he reveals that originally the flashbacks in the game were supposed to be delivered in chronological order, but the actor is now surprised to see the game open with a certain scene involving Deacon St. It’s not the usual setup – he is using the PS4’s native streaming application instead of a PC – but the most important bits are Witwer’s anecdotes about making the game.įor any who have followed the development of Days Gone, Witwer gives some deeper insight into the game’s production. The full, first stream of Sam Witwer playing Days Gone can be seen below and it is well worth watching.
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